Tiny Zoo

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Buildings
Let's start with the basics. The new Tiny Zoo is FREE to add to your game. After downloading or upgrading the game, you simply have to go the screen to change maps and click the "Add" button.

When you arrive, you will have several items already in place. Your Ticket Booth and the Train Stop are on the map, as well as a message board, a baobab tree, some flowers and other decorations, and a few pieces of street for your train to travel on. There is room for you to have six animals on the zoo map (you'll need Animal Certificates to place more).

One "missing" element of the game is an animal Shop building. Animals are acquired through other means (see below), and buildings, cages, and decorations may be purchased by clicking the Shop icon in the bottom right-hand corner. As you will see, there is much for you to spend gold on in this new map.

The game will take you through a speedy tutorial on how to use the various features of the zoo, but the information moves FAST! Below is an attempt to expand on the information from the tutorial.

Ticket Booth
Cost: FREE

The Ticket Booth functions like the main House on your Tiny Farm, providing all the same options. The Booth can be used to upgrade your zoo, making the available space to place items larger. The initial space on the map is a 14 X 14 square grid. There's also an option to set the zoo as your main map, so it's the place you'll go to first when you open the game. Like the House on your farm, the Ticket Booth also changes appearance as you upgrade it.

It does have a new feature: The Ticket Booth gathers all of the gold and experience that your buildings produce for you. You no longer have to go from building to building gathering resources! You simply have to click on the Booth and push the green "Zoo Income" button in the middle of the pop-up screen to collect. You don't even need to wait the prerequisite amount of time! The Booth continues to collect as the minutes pass, so you can gather materials whenever you like.

However, the amount of income the Booth collects is finite. The Booth can only collect the total amount of gold or experience the buildings on your map produce multiplied by 10. So if you have the Soda Shop and the Doll Shop on your map, together they produce 100 gold/hour, and your Booth will collect only 1000 gold. You will need to visit the Booth every few hours to retrieve the resources, or they will be lost.

Upgrading the Ticket Booth has some perks. It increases the available space on your zoo map, but it also increases the number of cages you may place on the map. In addition to gold or bells, the Booth requires Zoo Points in order to upgrade it. See below for information on Zoo Points.

Zoo Points
It is to your advantage to keep buildings, cages, zoo animals, and decorations on your map. In order to upgrade your map, you will need ZOO POINTS. Zoo Points are acquired by placing various items on your zoo map. Unfortunately, if you remove these items from the map, the points will be subtracted from your total number of points.

You can see how many Zoo Points you have by clicking the blue "Upgrade" button on your Ticket Booth pop-up window. A new window will appear showing the number of points you have over the number of points you need to upgrade the Booth. If the number is green, you have enough to upgrade, but if the number is red, you do not have enough.

Animal Storage Barn
Cost: 1000

Like the other maps in Tiny Farm, the zoo has an Animal Storage building. This one is very adorable with a sleeping giraffe, meerkat, and hedgehog on top. The rest of the building is blue. The Storage Barn may be purchased in your shop for 1000 gold, and it gives you 40 Zoo points, but it does not provide you with any resources.

TIP: The Animal Storage Barn is the ONLY way to move animals between maps and store them in Tiny Farm. I strongly recommend it be one of the first things you purchase as it will provide you with a great deal of freedom.

Train Stop
Cost: ??? (already on the map when you start)

The Train Stop is one of the buildings that provides experience points in Tiny Zoo. It also takes up quite a bit of space. The Train has a small car that travels back and forth in front of the stop. If you add pieces of street, the train will move anywhere you place the street, so long as it connects to the Train Stop.

The Train can be upgraded, and the appearance of the train car changes as you upgrade the building. There is only ONE of this building available to purchase.

Doll Shop
Cost: 30,000/each

The Doll Shop is one of the buildings that produces gold on the Tiny Zoo. The shop has a hedgehog and a miniature snow-globe on top and a sign that reads "Toys" on the front.

You can purchase TWO Doll Shops to place on the map. The shop can be upgraded to produce more gold.

Balloon Shop
Cost: 30,000/each

The Balloon Shop is a building that produces gold on the Tiny Zoo. It has a hedgehog, crocodile, and elephant, along with many balloons, on top and a sign that reads "Balloons" on the front.

There are TWO Balloon Shops available to purchase and they are upgrade-able.

Candy Shop
Cost: 30,000/each

The Candy Shop is a building that produces gold on the Tiny Zoo. The shop is shaped like a gazebo with a rainbow-colored roof and a sign that reads "Candy" on top of it.

There are TWO Candy Shops available for purchase and they are upgrade-able.

Soda Shop
Cost: 30,000/each

The Soda Shop is one of the buildings that produces gold on the Tiny Zoo. It's shaped like a pitcher full of an orange liquid with an orange slice on the side and a straw sticking out. It has a sign that reads "Drink" on the front.

There are TWO Soda Shops available for purchase and they are upgrade-able. The second shop becomes available when you reach Level 55.

Cookie Shop
Cost: 30,000/each

The Cookie Shop is a building that produces gold on the Tiny Zoo. The shop is blue with several confectionery delights on top and a meerkat and a sign that reads "Cookie" on the front.

There are TWO Cookie Shops available for purchase and they are upgrade-able. The second shop becomes available when you reach Level 60.

Fountain
Cost: 50,000/each

The Fountain is a "building" that produces Experience Points on the Tiny Zoo. It is a three tiered structure with water pouring everywhere. The Fountain changes appearance as it is upgraded.

There are TWO Fountains available for purchase and they are upgrade-able. The second Fountain becomes available when you reach Level 60.

Clock Tower
Cost: 70,000/each

The Clock Tower is a building that produces Experience Points on the Tiny Zoo. It is a very tall feature with a clock on the front of it and a blue roof. The tower changes appearance as it is upgraded.

There are TWO Clock Towers available for purchase and they are upgrade-able. The second tower becomes available when you reach Level 65!

Cages
Cost: Standard 10,000; Premium 200; Specialty Premium 125

If you want to maximize your income at the zoo, consider using cages. There are three types of regular cages: Grassland, Desert, and Jungle. Each may be purchased for 10,000 gold, and there are TWO of each available. There is also a set of Premium cages (Grassland, Desert, and Jungle) and four specialty Premium cages (Rock, Cactus, Ginko Fence, and Pond). The Premium Grassland, Desert and Jungle cages may be purchased for 200 bells each, and there are FIVE available. The Premium Rock, Cactus, Ginko Fence, and Pond cages are 125 bells each and there are FIVE of each available as well. All cages are upgrade-able, and details on each may be seen below.

As cages are upgraded, the number of animals you cam keep in a cage may increase as well as the bonus amount you earn per animal.

Cages earn gold and experience like other buildings on the zoo map, but only when animals are in them. For instance, a Raccoon in a regular level 1 cage will earn you 50 gold and 126 experience per hour. As you upgrade the cage, the percentage you earn on that animal will increase. So a Raccoon in a regular level 2 cage (at 3%) will earn you 51 gold and 128 experience.

TIP: According to farmers who have played around with the figures, normal animals give better cage income than event animals, with the best results coming from tier 4 talking animals. For the most income, use the Talking Unicorn, the Talking Highlander, and the Talking Zebra. A Talking Unicorn in a level 1 cage will earn you 1450 gold and 2150 experience an hour!

Going on Safari
Acquiring animals is a whole new experience in Tiny Zoo. Instead of buying them from the Animal Stop or sending a ranger to hunt for them, zoo animals are obtained through the Safari game. In the bottom left-hand corner is a truck with a cage and a sign that reads "Go Safari." Clicking on this space opens a pop-up window labeled "Safari Truck." It shows the time remaining for the next free entrance into the game, a blue "Upgrade" bottom, and a green "Enter Safari" button. Click the green button to move forward.

Inside the game, there is an image of an island. On an island, there are three areas for you to play the Safari game: the Grassland, the Desert, and the Jungle. You can switch between regions by clicking on the name of each area.

Each area has a set of 5 animals that can be obtained through playing the Safari game. Six of the nine zoo animals may be obtained in two different areas, but the remaining three (the Kangaroo, the Ostrich, and the Crocodile) are ONLY available in one specific area. See below for more details on playing the game and statistics on the zoo animals.
 * In the Grassland, you can catch the Raccoon, the Giraffe, the Lion, the Hedgehog, and the Kangaroo.
 * In the Desert, you can find the Giraffe, the Lion, the Meerkat, the Elephant, and the Ostrich.
 * In the Jungle, you'll search for the Raccoon, the Hedgehog, the Meerkat, the Elephant, and the Crocodile.

In the upper left-hand corner is a timer labeled "Free Entrance Time." The game runs on a timer that allows you ONE free entrance into the game per so many hours. As you upgrade the Safari game, the number of hours it takes to reset the free entrance decreases (see Upgrade Chart for more details). After your one free turn, it will cost you gold or bells to play the game again, and each subsequent turn becomes more expensive (see Game Cost Chart).

In the upper right-hand corner is a flip-chart that is labeled "Footprint." Clicking on this icon will take you to the storage facility to see the animals you've earned through playing the game. Zoo animals are listed first, followed by the standard farm animals. You will earn "Footprint Points" as you play the game to earn animals. Once you have reached the number of points required, you will receive that animal in your Inventory. More details on playing the game below.

At the bottom of the screen are the three modes of play and the green Entrance button. You can play the game on Easy, Normal, or Hard mode. When you first play the game, the second two levels are locked. To unlock the "Normal" mode, you need to collect seven of the Tier 1 zoo animals. To unlock the "Hard" mode, you need to collect 7 of the Tier 2 animals. The Easy mode has all of the Tier 1 zoo animals, the Normal mode adds the Tier 2 zoo animals, and the Hard mode adds the Tier 3 animals. WARNING: You CANNOT obtain the next tier level through breeding, so save your Love Points.

Playing Safari Mini-Game
Here's how to play the game: On the screen with the island, click the green "Enter" button at the bottom. This will open a new screen to play the game. On the left-hand side is a timer counting down two minutes, the number of times you may select a card, and the three animals you can earn Footprint Points toward for that game. Each time you play, you can earn Footprint Points toward three animals. ONE is a new zoo animal and the other two are regular farm animals.

Easy Mode
On the right is the game. The game is a combination of Minesweeper and Memory. On the Easy mode, you have a 4X4 grid of cards with a footprint on them. Select a card and it will turn over. Animal Footprint Cards have a picture of an animal and a number (either 1, 2, or 3). The number is the amount of Footprint Points that goes toward obtaining the animal. For example if you flip a card with a Raccoon and a 2 on it, you've earned two Footprint Points toward obtaining the Raccoon! In Easy mode, there are three of EACH set of Animal Card on the board (three zoo animal cards and three of each of the farm animal cards). The farm animals are always Tier 1.

The remaining cards have only a number on them. These Clue Cards tell you how many Animal Cards are nearby. For example if the card has a 6 on it, six of the eight cards surrounding that Clue Card are Animal Cards. Some of these Clue Cards also have rewards like Gold or Love Points. Everything is random, so there's no telling what you will get.

You have EIGHT (8) tries in two minutes to find the animal cards. Once you've completed your eight tries, a pop-up window will appear asking of you'd like an extra THREE (3) tries at the cost of five bells. You can continue to play or quit where you are. You will need 25 Footprint points to obtain a Tier 1 zoo animal.

When you've obtained seven (7) of the Tier 1 zoo animals, you will unlock Normal mode.

Normal Mode
In Normal mode, the game gets a little harder. You now have a grid of 5X5 footprint cards. You still have three possible animals you could gain from the game, but in Normal mode, it includes Tier 2 zoo animals as well as Tier 1 zoo animals. The farm animals are always Tier 2. The animals that appear are random.

On the positive side, you now have TEN (10) tries in two minutes to find the animal cards. You also have a chance at finding FOUR cards for each of the three animals, and the cards also offer more Footprint Points. You can add up to 4 Footprint Points to your score in obtaining an animal. Like easy mode, when you've completed your tries, the game will ask if you'd like an extra THREE (3) tries at the cost of five bells. You may continue playing or quit where you are. You will need 50 Footprint Points to obtain a Tier 2 zoo animal.

When you obtain 7 of the Tier 2 zoo animals, you will unlock Hard mode.

Hard Mode
In Hard mode, the game is even more challenging. You not have a grid of 6X6 footprint cards. You still have three possible animals you could gain from the game (one zoo animal and two farm animals), but in Hard mode, you may have Tier 1 and Tier 2 zoo animals, as well as the Tier 3 zoo animals, appear. The farm animals are always Tier 3. Animals still appear at random, and in my experience, the Tier 3 zoo animals rarely appear!

To earn Footprint Points, you now have TWELVE (12) tries in two minutes to find the animal cards. You have a chance of finding FIVE cards for each of the three animals, and you can add as many as 5 Footprint Points to your score in obtaining that animal. Like the other modes, after your 12 tries, the game will ask if you'd like an extra THREE (3) tries at a cost of five bells. You may continue playing or quit where you are. You will need 100 Footprint Points to obtain a Tier 3 zoo animal.

PERK: The first time you play the game, you will receive a free Raccoon!

STRATEGY: I recommend starting with the corners or the edges of the array of cards. This reduces your options of what the cards around might be. For example, if you start with a corner card that's a 3, you know that ALL three cards around it are Animal Cards. If it's a 1, then one of the three is an Animal Card, and you might want to try your odds elsewhere on the board. In Easy mode, nine of the sixteen cards are Animal Cards, so your odds are a little better than 50/50. I've also noticed, in Easy mode, the Animal Cards tend to be clustered together, so if you draw an Animal Card, the cards surround it might be animal cards too.

Animals
The Tiny Zoo comes with a whole new set of animals for you to collect. There are nine zoo animals you can gain from the Safari game. You can earn each of the tier 1 animals by collecting 25 Footprint Points for that animal in the game on Easy mode. Unfortunately, you CANNOT breed the animals to get the next tier. You will need to gain the tier 2 animals through playing the game in Normal mode, and the tier 3 animals by playing in Hard mode.

When you've reached the required number of Footprint Points and you've finished the Safari game, a window will appear giving you two options. The first option is "Release." This will increase that animal's mastery, but it will NOT give you the animal. If an animal is already at a full 5 mastery, it will bump the mastery up to level 6 and reward you with a bell! This feature is really nice for basic farm animals.

The second option is "Store." This will place that animal in your Inventory. If you earn more than the required number of footprint points during that round of the game, the extra points will go towards gaining that animal a second time.

TIP: Once you've captured a zoo animal, it is recorded in your Collection Book. You can then repurchase the animal from the book. Some animals, like the Raccoon, are not terribly expensive, but others, like the Hedgehog, will set you back 300 bells.

PERK: The zoo animals, like event animals, reward you with BELLS when they level up.



Raccoons        [ SAVANNAH N JUNGLE   ]
One of the new zoo animals is a nursery of Raccoon. You'll receive one Raccoon as a gift the first time you play the Safari game. Raccoons maybe found in the Grassland and Jungle sections of the map. For some odd reason, the third tier Raccoon reads as "Grey Peacock".

The reward for collecting all three Raccoons is 365 Experience, 3650 Gold, and the Raccoon statue.

Kangaroos   [   SAVANNAH      ]
The second new zoo animals is a troop of kangaroos. These elusive creatures are ONLY found in the Grassland.

The reward for collecting all of the Kangaroos is 370 Experience, 3700 Gold, and the Kangaroo Statue.

Meerkats    [   JUNGLE N SAVANNAH    ]
The third new zoo animals is a mob of Meerkats. These exotic little guys can be found in the Desert or the Jungle.

The reward for collecting all of the Meerkats is 375 Experience, 3750 Gold, and the Meerkat Statue.

Elephants     [   JUNGLE N DESART    ]
The fourth new zoo animals is a parade of Elephants. The perky pachyderms are found in the Desert and the Jungle.

The reward for collecting all of the Elephants is 380 Experience, 3800 Gold, and the Elephant Statue.

Zoo_Ostrich.jpgches [ EMUS  ]        [ DESERT   ]
The fifth new zoo animal is a flock of Ostriches. These particular birds are ONLY found in the Desert.

The reward for collecting all of the Ostriches is 385 Experience, 3850 Gold, and the Ostrich Statue.

Zoo_Giraffe.jpgfes    [   SAVANNAH  N DESERT    ]
The sixth new zoo animal is a corps of Giraffes. These gentle giants are found in the Grassland and the Desert.

The reward for collecting all of the Giraffes is 390 Experience, 3900 Gold, and the Giraffe Statue.

Zoo_Crocodile.jpgdiles   [   JUNGLE    ]
The seventh new zoo animal is a bask of Crocodiles. These colorful creatures are ONLY found in the Jungle.

The reward for collecting all of the Crocodiles is 395 Experience, 3950 Gold, and the Crocodile Statue.

Zoo_Lion.jpg     [   SAVANNAH N DESERT    ]
The eighth new zoo animal is a pride of Lions. These royal felines are found in the Grasslands and the Deserts.

The reward for collecting all of the Lions is 400 Experience, 4000 Gold, and the Lion Statue.

Zoo_Hedgehog.jpghogs [ PORPUPINES      [       JUNGLE N SAVANNAH      ]
The ninth new zoo animal is a array of Hedgehogs! These spiky little guys are found on the Grassland and the Jungle.

The reward for collecting all of the Hedgehogs is 405 Experience, 4050 Gold, and the Hedgehog Statue.

Peacocks
The tenth new zoo animal is an ostentation of peacocks. These elegant birds are found only in the Grasslands.

The reward for collecting all of the Peacocks is 430 Experience, 4300 Gold, and the Peacock Statue.

[  tiny   safari      ]

okapis [ SAVANNAH N DESERT    ]

desert foxes    [ SAVANNAH N DESERT    ]

dodos    [   JUNGLE     ]

owls       [   JUNGLE     ]

jaguars      [   JUNGLE     ]

monkeys       [   JUNGLE     ]

lemurs        [ SAVANNAH N DESERT    ]

tigers        [   JUNGLE     ]

[ secret valley  ]

JUNGLE TIGERS     [   JUNGLE N DESART    ]

SERVALS      [   JUNGLE N DESART    ]

PUMAS      [    DESART    ]

CARACALS       [     DESART    ]

[  JUNGLE ARA IN OCEAN THING ]

Animal Certificates
Like the other maps in the game, you have a limited number of animals you are able place on the zoo map. The start of the game allows you to place SIX animals on the zoo, but to place more animals on your map, you need to buy Animal Certificates. The certificates may be purchased in your store under the SP tab. Certificates may be purchased for gold or bells, but the ones for gold are limited by what level you are in the game. The higher the level, the more certificates you are able to purchase.